Course on Virtual Reality with Google Cardboard using Unity Engine


Course on Virtual Reality with Google Cardboard using Unity Engine
About the Course:
Virtual reality (VR) is an artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment. It is one of the fastest growing emerging technology. Therefore, this course aims to educate participants on software and hardware’s used in VR. The training focuses on Unity3D engine to create virtual environment for Google Cardboard. This course also includes DIY activity for creating Google cardboard.  This course will give you the fundamental knowledge of virtual reality with its industrial applications.

Course Objectives: The objective of this 40-45 hrs course is as below:
·         To learn about virtual reality and its wide variety applications.
·         To learn about hardware and softwares used in VR technology.
·         To learn about Google cardboard
·         To learn about Unity Engine.
·         To learn end-to-end process of application development for Google cardboard using Unity.

Who can take up this course?
This beginner’s course is designed for Engineers / Programmers / Enthusiasts / Aspiring Game developers who wish to delve deeper into the exciting world of VR.

Prerequisites: None

Course Contents
S. No.
Module
Topics
Duration
1
Introduction to Virtual Reality
What are immersive technologies such as V, AR and MR?
Market size of VR/AR
History of VR
Applications of VR
1 hr
2
Hardware’s and Software’s used in Virtual Reality
Hands on demo of VR applications using hardware’s like Google cardboard, daydream, Gear VR, etc.
3 hrs
3
DIY Activity
Introduction to Google cardboard
5 hrs
4
VR App development lifecycle
Discussion on SDLC process for developing VR application.
Technologies used in development and testing.
Comparison of Different Development Engines.
How to setup development environment?
2 hrs
5
Introduction to Unity
Getting started with Unity
Introduction to Unity UI  i.e. Unity Editor
2 hrs
6
Game objects in Unity
Creating game objects
Importing 3D models
Transformation of objects
2 hrs
7
Materials and Textures in Unity
Creating and using materials
Working with textures and  shaders
2 hrs
8
Terrain and Environment in Unity
Terrain generation and texturing
Creating environment effects such as Trees / Grass, Characters etc.
2 hrs
9
Light and Camera
Use of features related to Lights and Camera in Unity
2 hrs
10
Prefabs in Unity
Prefab basics and working with prefabs
2  hrs
11
Physics in Unity
Introduction to Collision and Triggers
2  hrs
12
Scripting with Unity
Scripting with Unity – options
Basics of C#
Scripting with Unity – C# examples
3 hrs
13
Creating App User Interfaces
Basic UI Principles
Canvas and UI Elements
2 hrs
14
Particle system in Unity
 
2 hrs
15
Animation and Sound
 
2 hrs
16
End-to-End Android Example
 
3 hrs
17
End-to-End Cardboard Example
Setting up development environment and demo example
5 hrs
18
Feedback and Closure
 
1 hr

Contact @ 9325707025
Email: simulation.centre@gmail.com

Click here for enquiry

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